Project White Lily is a story-driven psychological horror RPG set within a grand theatre at the turn of the 20th century. The game features an ensemble cast, atmospheric storytelling and a focus on character relationships, the game invites the player to explore a world where appearances can be deceiving and the unexpected lies just beyond the curtain.


GenrePsychological Horror / Narrative RPG
SettingTurn-of-the-20th-century theatre
Game-engineRPG Maker MZ originally; GameMaker prototype under development

Hello everyone,While originally I wanted to share the full development of my game with the public, due to recent events of AI scraping demos and other assets of indie projects — I am going to hold a lot of what I develop private until full release (if that ever comes to pass). I'm really sad about this decision, since sharing development typically builds interest and restores motivation to work on such comprehensive and goliathian projects such as a video game.I hope that this does not deter anyones interest in whatever I do end up sharing which would be the main casts character art but not their development art, story-arcs or other specific details that individuals could feed into AI to bring any form of sabotage to the development of something that means a lot to me. I'm challening myself in a lot of ways and to have someone feed it into AI would completely defeat the purpose of self-expression and hard work to learn, explore and understand my own limitations as a creator.While some might view my decision as pearl clutching or over-exaggeration, I do not want my hard work cheapened by an individual feeding it into something that did not know nor could possibly understand the blood, sweat and tears that produced it. And neither does the individual who would choose to do this.I wish we lived in a world where sharing development of passion projects while they were still works-in-progress was a welcomed and non-worrisome thing but as it stands, I cannot risk it. Not stating that I am working on anything revolutionary or world-changing, I'm clearly not. I'm just a nobody artist working on something that I thought was interesting to myself that I would hopefully and eventually like to share with others. Such is my ways. To create and share. Given that I have had the threat of people feeding my old art into AI because I don't draw a certain way anymore and additionally feeding my character into AI to produce fake screenshots to harass me on top of that. I'm good.I hope this is understandable to fellow creatives or those that at least have creative hobbies. I wish you all the best and I hope eventually I will be able to share my project in full one day.Shana